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Ringwoods V3.3 Dual Map update.
Due to the changes made to foliage and fields you must start a new gamesave.
Update details.
Lettuce factory greenhouse fixed an no longer stops stops production.
The Soilmod tanks and lime silo have been removed from the map, the soilmod is still present and ready for use but the player will have to source their own fill point and tanks for the map. I believe there’s placeable mods for this. This was done due to the tanks having trigger’s that needed registering externally to the map in the courseplay lua file.

Gold coin challenge added to the maps.
Extra potato washer and steamer added to south farm.
Adjusted potato washer triggers.
Adjusted higher capacity of steamer production.
Higher capacity cow silo’s at each farm
Pig Shed manure conveyor fixed.
AI cultivation and ploughing of planted fields fixed, no more stop starting.
All gates changed to FS modding manual gates.
All traffic splines lowered to reduce distance floating of vehicles.
Ground textures by KimG added for soil, cultivated, ploughed and planted potato’s.
Textures modified for Chopped straw distance for maize and straw.
Textures changed for maize.
Textures changed for wheat and barley.
Distance maps corrected for sorghum and sunflower growth states.
Cow zone manure straw full height corrected.
Seedmaster added to the north farm capacity’s adjusted.
Pig Forage machine capacity increased.
Fruit cherry and plum price increased.
Distance hills adjusted and some tree scapes added.
Sorghum height adjusted higher.
Boundary forest vehicle trails retextured.
The red and yellow flowers have had their brightness turned down and contrast adjusted.
Field 1 split and new field 22 created.
South and east roads have had there grass verges cleaned up.
English information and mini tutorial text file included.
PDA map updated.

Credits: Original map design by Giants, Modified by Stevie, Custom models, textures and testing Luke_BK and Stevie. Installed mods and scripts by: Farmer_Andy, Marhu, RC_Devil, Eisbearg, Upsidedown, Decker_MMIV, KimG, Ifkonator, Kastor and Webalizer.


ringwoodsV33DualMapsUNZIPME  (file size = 711 MB)


  1. palpwh1962 says:

    no highlighted download trigger

  2. ColBoy says:

    something wrong with the download link 🙁

  3. Shar says:

    Hi We love your map an I can get it to open but not with you zzz multifruitmodule for your map stopped the map from working/loading. I pulled it from the mods folder and the map then loaded just fine (HSS version) When I hired a worker the whole thing would then lock up and I had to CTRL/ALT/DELETE to get the game to unlock. Any help would be great as we love your map. I did try to re-compress the whole thing but that didn’t help either.

    Thanks Shar

  4. Acadian says:

    This version 3.3 will not load. I started it up said it was loading, went into the kitchen cooked and ate supper came back in the room two hours later and it still said loading.

    • George Mullin says:

      You have a mod conflict then, i had the same issue so i had to go through all my mods and then it worked. try looking at your log and it will tell you why its not loading. Also try loading this map with only the mods that come with this map and then try loading it again. if it loads then you definately have a mod conflict thats preventing you from playing this map. Good Luck!!!

      • says:

        Dear George Mullin,

        Thanks for being helpful in the community. Happy farming!


        • George Mullin says:

          Thanks, im always glad to be of a help. im still fairly new to the game but i am learning more and more as i play.

      • Acadian says:

        Thanks George appreciate the help been going thru all the mods a installed today which is a lot and deleting one by one and retrying to launch. Def a mod issue cause I can’t even get my regular maps to load either. Question? If I deleted every single thing from my Mods folder and redownload this map will it add all the mods I need to run the map? I’m a newb at mods and new maps.

        • George Mullin says:

          im sorry i should of told you to back up all the mods you have so you dont lose them, thats my fault im sorry. i dont think it will do it automatically, you would still have to unzip those files and add them to your mods folder as far as im aware.

        • kalo2011 says:

          Hi,just use this little very helpfull program—-> Modmanagerpro ver 1.006
          this program create profile/mod directory for any map and saving lot of space….
          u can activate very easy any profile….

          • George Mullin says:

            i was going to look into this but it seems very confusing lol. then again im playing on a Macbook Pro so im not quite sure its compatible with Mac versions of the game. I will have to look on youtube for a tutorial on how to use it. There is a map i really want to play but cant as i must have a mod conflict. So maybe this mod you mentioned here will work.

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