IMPORTANT! DO NOT TRY TO LOAD A GAME SAVE FROM THE EARLIER VERSIONS AFTER INSTALLING THIS UPDATE. MAKE SURE YOU START A NEW FRESH GAME.
V1.81 MF fixes 478mb zip, Ringwoods Map Update, Multiplayer YES. Map optimised via a second GE pass to reduce size.
Ringwoods 1.81MF is log error free .
Important Change: You need to unzip the main file and you will have RingwoodsV18MFupdate and 9 other zip files plus a short notepad readme. PLACE ALL ZIP FILES in your mod folder. The included AnimationMapTrigger has the functions for the Gates, Roof and Doors to the new chicken fattening shed at the North Farm.
Ringwoods loads error free for thousands of users:
IF Ringwoods Fails to load it will be due to a MOD Conflict/limit in your current MOD folder.
Try This: Rename your current MOD Folder to say mods3. Create a new mod folder named mods, place just the 10 Ringwoods zip files into it and load the game, select the map and see if it loads, It should. If it does load slowly bring in your mods from the folder you renamed and keep testing until Ringwoods fails to load again, Now Remove the conflicting mod/mods from the folder.
Starting equipment is better than basic and worth +999k if sold towards mods.
It would be a great help to others If you could comment on how this map performs with your PC system specs. This plays perfectly on our systems with settings set to HIGH and 2xAS , 2xAA enabled. Win7 64bit, 8gb Ram, Xeon quad core CPU’s and Geforce 670 MSI graphics cards.
For players new to Ringwoods the map was based on the original Westbridge map, it has a huge surrounding natural forestry trail which rings the full map on it’s pushed back boundarys without sacrificing any field space. To say a few trees are pre-planted is an understatment and it’s a fun place to take a break from farming with an off road pickup. Field layouts have been changed from the Westbridge original map to make a better operating environment. There are 3 large farms, Multiple ways to make money and places to sell. 3 sawmills and a main mill with Marhu’s sawmill at it’s center. Animal fattening pigs, beef and chickens, Compost factory, Farmer_Andy’s new salad factory, 4 fenced empty flat areas for placeable mods, a wool pallet collector and more. The trees have had photoshop work and so have most of the textures in the map making it a beautiful place to farm in.
Mods you will need:
Animal transport trailer like Marhu’s Joskin Betimax RDS7500, A multi trailer and shovel that can transport and tip compost, A multi tanker like Farmer_Andy’s Kotte Garant that can transport and fill water, fuel, fertilizer and liquid manure.
Thanks to all that pointed out small issues for me to fix or change ready for this update, they have all been addresed. I’m 1 guy and I make mistakes but I fix them fast if I’m made aware.
Fixes for V1.81
Although the V1.81fix looks the same as 1.8 appart from the new fencing 2 good performance gains were had by removing the recieve shadow map from the 1000+ trees. Cast shadow is still active and so is collision annd the visual impact is minimal. The old fencing was replaced and also cast and recieve shadows is now off as it was a gain that had minimal impact visually and a good gain to be had. The new fencing also blends better with the map.
The texture was fixed for all the buildings that used the Hangar diffuse.. Various other reported minor issues have also been fixed.
Credits: Giants, Marhu, Farmer_Andy, Wizznall, Upsidedown, Nils, Luke_BK , Perfect08 and JHML, Stevie
RingwoodsV181MapUdateUNZIPM (file size = 479 MB)