The growthManager mod replaces the original growth management with more robust code.
Improves stability and improves compatibility with Mods like weed, fastForward and includes functionality of the nightGrowth-Mod.
Optional(!) configuration takes place for each savegame within growthManager.xml within the savegame folder.
Important: After removing the mod, all *_growthState.xml within your savegame needs to be deleted to restore original growth.
Credits: upsidedown, JakobT & beaker
ZZZ_growthManager (file size = 34 KB)